Domus Obscura is a small indie studio focused on making mysterious, atmospheric puzzle games with a sense of quiet dread and layered discovery.
We're building games where nothing is quite what it seems. Where at first glance things look simple, but the deeper you go, the more you realize something's off. Something’s watching. Something’s waiting.
We're inspired by games that trust the player to explore and piece things together: no hand-holding, no flashing arrows, just atmosphere, detail, and that creeping realization that there’s always more behind the surface.